﻿using System.Collections.Generic;
using DataType.CustomEnumType;

namespace DataType.JudgeResults
{
    public class WeaponUnfoldJudgeResult : IJudgeResult
    {
        private int obj_id;
        private ActionType action_type = ActionType.WeaponUnfold;
        private bool is_success;

        public int ObjID => obj_id;

        public ActionType ActionType => action_type;

        public bool IsSuccess => is_success;
        public WeaponUnfoldJudgeResult(int obj_id, bool is_success)
        {
            this.obj_id = obj_id;
            this.is_success = is_success;
        }
    }
}
